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  1. Subjects
  2. /
  3. Information Technology
  4. /
  5. Information Technology Grade 11 — Theory
  6. /
  7. Hardware
  8. /
  9. Computer performance
Grade 11 · Theory

Computer performance

Hardware · about 3 min

Fetch decode execute cycle diagramThe CPU repeats the fetch–decode–execute cycle billions of times a second.
1 MIN READ
2 study sections · pause after each one and recall the key idea

No single number defines performance. CPU, RAM, storage and GPU all contribute — the slowest link drags the rest down.

Key points
  • CPU: clock speed (GHz), number of cores, cache size.
  • RAM: capacity and speed determine how much can run smoothly.
  • Storage: an SSD makes booting and loading dramatically faster than an HDD.
  • GPU matters for games, video editing and AI workloads.
  • Software factors: OS bloat, startup programs, malware and fragmentation (HDD) also slow machines.
  • Balance beats one big part: a fast CPU with too little RAM still stutters.
Key terms
  • Bottleneck — the component that limits overall performance.
  • Multicore — several processing cores executing in parallel.
EXAM TIP

given a slow-PC scenario, identify the likely bottleneck and recommend the specific upgrade.


Previous

Memory as part of a computer system